Wolves Interactive and AdInMo collaborate to enhance the in-game racing experience

Oct 28, 2022

Leading mobile racing game specialist Wolves Interactive selects AdInMo as it’s in-game advertising monetization partner.

27th October 2022, Edinburgh, UK and Turkey: AdInMo, the in-game advertising platform, today announced a multi-title deal with Wolves Interactive to monetize their portfolio of hit racing titles with immersive InGamePlay ads and join AdInMo’s global programmatic in-game ad network.

InGamePlay brand ads are seamlessly integrated into the gameplay of Wolves Interactive’s endless arcade game series Traffic Tour and Motor Tour as well as driving simulator Racing Go, reaching a combined install base of over 130 Million downloads.

Display and video ads are part of the game environment from racetrack placements to high dwell time garage scenes enhancing the player’s racing experience and enabling advertisers to engage hard-to-reach audiences.

Served programmatically as part of the gaming experience, the non-interruptive formats will also help Wolves Interactive improve their games’ retention rates compared to other ad monetization channels. 

Khaled Almoukhtar, CTO at Wolves Interactive commented: “We’re really excited to be working with the team at AdInMo.  Our passion is to architect the best racing game experiences. Immersive ad formats enable us to drive incremental revenue and deliver an authenticity that adds value to our community’s playing experience.

Lewis Horgan, Head of Supply at AdInMo added: “InGamePlay brand advertising helps developers of all genres earn incremental revenue and supports player retention because the ads don’t force players to leave the game. Racing titles are some of the most popular titles in our inventory for brand advertisers trialing new ad formats as it’s akin to product placement or sponsorship trackside.”

About Wolves Interactive

Wolves interactive is a leading interactive game studio that developers and publishes mobile games as
well as console games. We create different genres like arcade, racing, puzzle and AR/VR for PlayStation.
We help gamers have enjoyable quality games on mobile phones, PlayStation and Xbox. We also help
corporates increase employees/consumers’ engagement and retention through out MASI platform.

More…

(Un)Reachable Markets

(Un)Reachable Markets

How Parade Media used AdInMo to get their TV products in front of elusive audiences.   The Problem  Like most media companies, independent TV distributor Parade Media relies on a multi-channel distribution strategy to engage those audiences that just don’t watch...

read more
Why In-Game Advertising Sucks

Why In-Game Advertising Sucks

In-game advertising sucks. That’s not news, but it bears repeating. It doesn’t just suck in the same way that, say, dodgy used car salesmen or “cheese-flavored product” do either, where one party profits wildly while the rest of us get shafted. It’s as frustrating for...

read more
Developer Case Study – TinyBit Studios

Developer Case Study – TinyBit Studios

TinyBit Studios is a mobile games developer based in Kharkiv, Ukraine’s tech capital. Huge names such as Plarium, Gameloft, and G5 Entertainment have located regional studios in the city - a ringing endorsement of Kharkiv’s deep pool of game development talent. We...

read more
Share This
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.