We’re hiring an SDK developer
Job Description – SDK Developer (Unity + Unreal), Full-time / Permanent, Edinburgh
Are you not entertained?
Love free-to-play games? Hate all those ads? We do too, and we’re doing something about it!
We are:
AdInMo is the leading Dynamic In-Game Advertising platform for mobile, AR & VR, and eSports games. We are replacing horrible interruptive video and banner ads in games with true in-game brand integrations.
Our customers are leading game developers and publishers who integrate our lightweight Unity SDK into their games, and advertisers and ad exchanges who wish to place their brand messages in front of highly engaged gaming audiences.
We value ambition, creativity, transparency, fun, and getting sh…tuff done.
You are:
✔️ 5+ years of experience with both Unity and Unreal game engines
✔️ At least 1 commercially released 3D game credit
✔️ Energetic, Curious & Articulate
✔️ Quick on your feet and fast thinker
Skills and experience required:
- Solid C# and C++ programming experience in game development environments is required, and substantial experience with other OOP languages is highly desirable
- Experience developing in a commercial game development studio over at least one game, either in the game or tools team
- Commercial experience of both Unreal and Unity, ideally with at least one game development project on Unreal
- Proven track record of product delivery
- Fearless attitude – willing to take intelligent risks
- Ability to work in a team environment
Role
In this key role within our development team you will design, develop, and deploy our game engine SDK, a vital part of the AdInMo service. We have a highly optimised Unity SDK which we are extending with exciting new functionality, we also need to build an Unreal version to the same high standard. You should be able to collaborate closely with other developers and become a core member of an autonomous, cross- functional team.
Why AdInMo
We’re changing how brands interact with consumers, and how games are monetized via advertising. Our vision is to create meaningful and impactful brand interactions within games, in a manner that is sympathetic to all stakeholders – players, developers, and advertisers. Basically – we want to ensure that in-game advertising no longer sucks.
Our key metrics such as DAU and impressions have grown 100x over the last twelve months, and we’re backed by leading early stage venture funds.
Location:
Edinburgh, Scotland
Note: You must already have eligibility to live and work in the UK, and are already located in the UK.
To apply:
AdInMo loves diversity and provides equal opportunities regardless of race, national origin, ancestry, sex, gender identity, sexual orientation, age or religion.
To apply, please send your CV and links to your latest and most awesome work: portfolio, code/app work, Github, itch.io, etc to careers@adinmo.com
More…
PG Mobile Game Awards 2024
Nominated again! Please help us win this year🤞 Please be kind to the good guys of in-game advertising and take 1 minute to vote for us in the Pocket Gamer Mobile Game Awards, Best Advertising & UA Service Vote AdInMo if you believe in: 🕹️ Immersive ads make...
Gaming shines on La Croisette: A CEO’s week at Cannes Lions
Walking up and down the perennially sunny La Croisette last week I was really excited about how this year’s Cannes Lions 2024 truly spotlighted the marketing industry's increasing focus on gaming as an innovative, impactful, and scalable channel to reach engaged...
Trend or Table-stakes? Have your say on the future of Hybrid Monetization in Gaming
AdInMo Advisor Tiffany Keller shares her views from her career at the intersection of game development and in-game advertising on the evolution of monetization trends. We want to hear your views as well! Complete this 3 minute survey to be entered to win a Gamesforum...