We’re finalist at the Mobile Games Awards!
We’re excited to announce that we’ve been nominated in the Best Advertising & UA Service category for the upcoming Pocket Gamer Mobile Games Awards!
Team AdInMo would be honored if you could take a moment to vote for us. Whether you appreciate our cutting-edge technology and in-game product suite (including InGamePlay, IAPBoost, and UABoost) or you simply think we are a great team to work with, we would greatly appreciate your support. Thank you!
Vote here for AdInMo if you believe in:
🕹️ Better gaming experiences
🥇 Performant SDK
💸 Hybrid monetization
🎯 Contextual targeting
More…
Major new release from AdInMo combines player data and multi format support to become the most integrated InGamePlay platform
We've just added audio and rewarded formats to our tech stack so that publishers and advertisers can now reach and monetize players with even more formats from a single ad placement. The comprehensive InGamePlay SDK gives publishers greater choice and control on how...
A better way to game
The call to arms of NSPCC’s inaugural Game Safe Festival was ‘to help build a safer online world for young people’. Our COO Joanne Lacey participated in a roundtable of publishers & developers, platforms, industry bodies, eSports teams and influencers to play and...
AdInMo appoints contextual tech guru as Chief Product and Technology Officer
AdInMo’s leadership team expansion continues with the appointment of Richard Brindley as CPTO. Previously CIO at contextual targeting pioneers Vibrant Media, he sees privacy-first addressability as the unlock for brand advertisers wanting to reach relevant audiences...