We’re finalist at the Mobile Games Awards!

We’re excited to announce that we’ve been nominated in the Best Advertising & UA Service category for the upcoming Pocket Gamer Mobile Games Awards!
Team AdInMo would be honored if you could take a moment to vote for us. Whether you appreciate our cutting-edge technology and in-game product suite (including InGamePlay, IAPBoost, and UABoost) or you simply think we are a great team to work with, we would greatly appreciate your support. Thank you!
Vote here for AdInMo if you believe in:
🕹️ Better gaming experiences
🥇 Performant SDK
💸 Hybrid monetization
🎯 Contextual targeting
More…
Meet us at HIT Games Berlin 2025
Team AdInMo are super excited to be heading to Berlin for the HIT Games Conference on 24th–25th April. As part of our ongoing mission to help game developers and publishers innovate their hybrid monetization strategies , we’ll be participating in the roundtable...
Game Makers Are Doubling Down on Hybrid Monetization – Here’s Why
Key takeaways from our recent Gamesforum "Mobilize and Monetize" podcast discussing how in-game is driving monetization evolution.The Shift Towards Hybrid Monetization According to AdInMo and Gamesforum's report, 72% of game developers were planning to advance a...
A/B Testing Your InGamePlay Placements
Testing InGamePlay ad placements to understand the full potential and optimize implementation is always recommended. You can enable sandbox mode for device testing and set-up A/B tests to understand impact on your key metrics. Here’s a useful case study from our...