Maximise Value and Vision with Cross Promotion

Maximise Value and Vision with Cross Promotion The ability to programmatically deliver brand ads in your game drives monetization and improves player retention; but now you can also use AdInMo’s in-game ad placements to help with your user acquisition. Games are...

Who is Team AdInMo? Part 2: Supply Team

Who is Team AdInMo? Part 2: Supply Team Welcome to the second installment of our team interviews where we lift the hood on what it’s like to work in-game advertising. This time we caught up with Kevin Walsh, an Account Manager in the self-named Supply Squad. Find out...

AdInMo Welcomes Video Ads in SDK V2.2

AdInMo Welcomes Video Ads in SDK V2.2 V2.2 of AdInMo’s InGamePlay SDK introduces a new ad format: video. These are, pardon the pun, a game-changer. Here, we’ll discuss why. Video has huge potential to enhance the game experiences you create. In the right setting, on a...

August & September Events

August & September Events Meet Team AdInMo in Cologne, Istanbul and London It’s shaping up to be a very busy year for gaming and advertising events. We’ve loved catching up with everyone in the mobile industry, but we’re not done yet! If you’re...

Who is Team AdInMo? Part I: Ad Ops

Who is Team AdInMo? Part I: Ad Ops We may be a tech company, but people are the reason we do what we do: improving the player experience, supporting our developer community and creating great brand experiences for our advertisers. Team AdInMo is at the heart of this...