27th April Webinar: Personalizing In-game advertising. Why it’s all about the player
On Wednesday 27th April 2022, we’ll be hosting a free to register webinar with Gamesforum on how leveraging first-party datasets and personalizing ad targeting creates better monetization for publishers and more effectiveness for advertisers.
In-game advertising is great for player immersion: gameplay is never interrupted. But to create the best in-game brand experience, the ads also need to be relevant.
Our CEO and Co-Founder Kristan Rivers will be joined by Chandresh Balasubramanyam of InMobi, Mia Söderlund of Miniclip and John Speakman of Gamesforum to discuss player data privacy, mobile addressability and hybrid monetization. You’ll gain expert industry insights into what is required to personalize your in-game advertising strategy.
The webinar take will take place on Wednesday 27th April 2022 at 11am BST, 12pm W.Europe and 9am PST.
It’s free to register so book your seat now using the button below.
A live webchat will also be available during the session for any questions you may have regarding in-game advertising.
Kristan Rivers
CEO and Co-Founder
AdInMo
Mia Söderlund
Advertising Partnerships, Specialist
Miniclip
Chandresh Balasubramanyam
Head of Customer Success and Platform Partnerships (EU and Turkey)
InMobi
John Speakman (Moderator)
CEO
Gamesforum
More…
Introducing Immersive In-Game Audio Ads
In the fast-evolving landscape of digital advertising, innovative and non-intrusive formats are becoming increasingly sought after by both brands and developers. InGamePlay audio ads are available as an exciting new feature of our latest SDK release. In this video...
Major new release from AdInMo combines player data and multi format support to become the most integrated InGamePlay platform
We've just added audio and rewarded formats to our tech stack so that publishers and advertisers can now reach and monetize players with even more formats from a single ad placement. The comprehensive InGamePlay SDK gives publishers greater choice and control on how...
A better way to game
The call to arms of NSPCC’s inaugural Game Safe Festival was ‘to help build a safer online world for young people’. Our COO Joanne Lacey participated in a roundtable of publishers & developers, platforms, industry bodies, eSports teams and influencers to play and...