27th April Webinar: Personalizing In-game advertising. Why it’s all about the player

Apr 11, 2022

On Wednesday 27th April 2022, we’ll be hosting a free to register webinar with Gamesforum on how leveraging first-party datasets and personalizing ad targeting creates better monetization for publishers and more effectiveness for advertisers. 

In-game advertising is great for player immersion: gameplay is never interrupted. But to create the best in-game brand experience, the ads also need to be relevant. 

Our CEO and Co-Founder Kristan Rivers will be joined by Chandresh Balasubramanyam of InMobi, Mia Söderlund of Miniclip and John Speakman of Gamesforum to discuss player data privacy, mobile addressability and hybrid monetization. You’ll gain expert industry insights into what is required to personalize your in-game advertising strategy. 

The webinar take will take place on Wednesday 27th April 2022 at 11am BST, 12pm W.Europe and 9am PST.

It’s free to register so book your seat now using the button below.

A live webchat will also be available during the session for any questions you may have regarding in-game advertising.

Kristan Rivers

CEO and Co-Founder
AdInMo

Mia Söderlund

Advertising Partnerships, Specialist
Miniclip

Chandresh Balasubramanyam

Head of Customer Success and Platform Partnerships (EU and Turkey)
InMobi

John Speakman (Moderator)

CEO
Gamesforum

More…

Giving Developers Choice & Control

Giving Developers Choice & Control

The benefits of in-game advertising are clear: incremental revenue and a non-interruptive experience for your players. But we know that, for you, it’s in-YOUR-game advertising. This is why our toolset includes features to give developers more control over how...

read more
5th April: Mobile Monetizer Summit

5th April: Mobile Monetizer Summit

Calling all developers and publishers. Join us in London, to discover the latest trends, issues and opportunities in mobile advertising and monetisation. On Tuesday 5th April we’re co-hosting a free, invite-only Mobile Monetiser Summit in association with...

read more
A History of In-Game Advertising and Why They Just Work

A History of In-Game Advertising and Why They Just Work

Back in 2008 WIRED published an article titled  “Why In-Game Ads Just Won't Work”, exploring why in-game advertising would eventually become “...a thing of the past.” As CEO and co-founder of an in-game advertising company, you may be surprised to learn I agree with...

read more
Share This