Mobile Privacy Webinar: An obstacle or an opportunity?

Join us on Wednesday 20th September 2023, for a free to register webinar with Gamesforum on how to leverage privacy compliance requirements when it comes to mobile games monetization.
With Google’s recent announcement about consent management platform requirements, GDPR confusion has resurfaced about what it means and what impact this will have on mobile game developers.
Our CEO and Co-Founder Kristan Rivers will be joined by experts Valerio Sudrio from Usercentrics, Manel Simon Martinez from Homa Games and John Speakman of Gamesforum to help unlock the challenges and turn privacy into a monetization opportunity.
Join us on Wednesday 20th September 2023 at 11am UK/12pm EST & 9am Pacific.
It’s free to register so book your seat now using the button below.
A live webchat will also be available during the session for any questions you may have regarding in-game advertising.

Kristan Rivers
CEO and Co-Founder
AdInMo

Valerio Sudrio
Director of Product Management
Usercentrics

Manel Simon Martinez
Head of Mobile
Homa Games

John Speakman (Moderator)
CEO
Gamesforum
More…
HicMobile and AdInMo announce exclusive in-game partnership for Italian market
Mobile media agency HicMobile has announced an exclusive partnership with AdInMo, the mobile in-game advertising specialists to strengthen its gaming offering in Italy. The partnership focuses on the non-intrusive In-Game Advertising formats; a new way of engaging...
Meet us at Gamesforum Barcelona
Meet Team AdInMo at Gamesforum in the beautiful city of Barcelona on 8th and 9th February. As part of Gamesforum Barcelona, our CEO & Co founder, Kristan Rivers, will be joining fellow monetization experts in audio, in-game and e-commerce: Kate Tempel, Senior...
In a noisy digital landscape, why is gaming so important for advertisers?
There’s no slowing down for digital any time soon, we’re favouring digital channels more than ever with our time spent consuming content expected to reach a daily average of 8 hours and 23 minutes (very accurate) in 2024. Media consumption has shifted considerably...