Mobile Games Contextual Targeting: Game On
The mobile games ecosystem has been living in and adjusting to a cookie-less, contextual advertising world for a while.
With iOS 14, Apple’s deprecation of IDFA in April 2021 was a much-needed shock to the system for both the games and advertising industries; mobile advertising had become too intrusive from a consumer perspective. Mobile games advertising specifically had reached the point of becoming annoying, repetitive and invasive.
At the time we were asked on a regular basis, what does this mean for the nascent in-game advertising opportunity. Would it fail before it had got started?
Absolutely not!
From day one, AdInMo’s platform was built from the ground up for a cookie-less, IDFA-less, privacy-respecting advertising experience. InGamePlay brand ads deliver relevant, engaging ads in brand safe environments without a reliance on intrusive targeting identifiers.
Mobile gaming is the largest games platform, with more players than PC, console, and all other games platforms combined. The largest audiences of players are casual players, who are not only used to, but expect, free-to-play, advertising-supported gaming experiences.
But it doesn’t mean they want a bad experience.
Similar to DOOH, basic contextual information is inherent to the in-game advertising ecosystem. Likewise, the same advantages of contextual advertising on web digital advertising extends to in-game advertising: audiences self-select for the types of content they feel is relevant to them.
In the gaming world, alongside geos basic contextual data includes game genre e.g. arcade or action, age rating in the app store or are they iPhone or Android users when they are playing are useful data signals for targeting and measurement.
In addition, and unlike DOOH, in-game ads provide additional behavioural data to help further understand the player persona.
And we believe contextual advertising is only the first step to deliver truly relevant ads to audiences. Gaming can be a casual boredom buster, a hobby or passion or even income generating (pro-gamers and play and earn business models are thriving). Using machine learning to map contextual data to behavioural metrics on gaming habits helps AdInMo establish unique player personas: think late night player or the hyper casual commuter. And what about time and emotion: did the player just win or loose the big boss battle and purchase power: do they regularly buy In-App Purchases etc etc.
‘Embrace serendipity’ is one of my personal mantras. Sometimes, I’ll take a different route on my drive or cycle to my regular haunts. On these trips, I love being exposed to new businesses, buildings and places.
People do not always want or do the same thing. They are not defined by where they live or their age bracket. Advertisers need to embrace change.
Similarly, the “fuzziness” or easily-criticised imprecision of contextual advertising, vs. the theoretical (but let’s be frank not always accurate) precision of user-tracking means that new audiences can be reached and engaged via relevant and meaningful targeting.
As an industry we should be celebrating the demise of cookies and embracing contextual targeting and much more.
More…
In-game advertising addressability: Curled up on the sofa? Waiting for the train? 5 mins or 5 hours? YES.
Who can advertisers reach with in-game advertising? AdInMo Advisor Meraj Kunarajah has been working with our data science team to lift the hood on different Player Personas. With Google’s cookie deprecation finally rolling out, it’s fair to assume that device ID and...
Meet us at Gamesforum Barcelona 2024
The 2024 event season is well underway with Spain being our next stop for Gamesforum Barcelona on 7th and 8th February. Come and meet us! All Gamesforum events feel like you’re hanging out with smart friends. You learn something and you enjoy their company. That’s why...
AdInMo hires industry big-hitter to smash 2024 in-game product innovation bringing Rewarded InGamePlay & Audio into the mix
Former TargetSpot and Azerion executive Adam Pattison joins Team AdInMo as Product Director to spearhead the company’s player-first roadmap. Great news for AdInMo; we've appointed industry leader, Adam Pattison, as its new Product Director. Adam joins from Targetspot...