Meet us at PG Connects London 2024

Meet Team AdInMo at PG Connects London on 22nd-23rd January 2024!
We’re super excited to be heading to The Brewery next week for Pocket Gamer Connects London. It’s going to be an epic start to events in 2024, and we can’t wait to meet up with our industry pals and dive into all things ad monetization and in-game advertising.
If you’re attending either of the days, drop us an email to book a meeting with one of the team and find out how InGamePlay brand advertising is helping publishers and developers monetize their mobile games.
More…
(Un)Reachable Markets
How Parade Media used AdInMo to get their TV products in front of elusive audiences. The Problem Like most media companies, independent TV distributor Parade Media relies on a multi-channel distribution strategy to engage those audiences that just don’t watch...
Why In-Game Advertising Sucks
In-game advertising sucks. That’s not news, but it bears repeating. It doesn’t just suck in the same way that, say, dodgy used car salesmen or “cheese-flavored product” do either, where one party profits wildly while the rest of us get shafted. It’s as frustrating for...
Developer Case Study – TinyBit Studios
TinyBit Studios is a mobile games developer based in Kharkiv, Ukraine’s tech capital. Huge names such as Plarium, Gameloft, and G5 Entertainment have located regional studios in the city - a ringing endorsement of Kharkiv’s deep pool of game development talent. We...