Maximizing Reach and Revenue: HGC 2023

Nov 2, 2023

Our CEO and Co-founder, Kristan Rivers, will be speaking at HGC23 in Berlin next week.

Hit Games Conference (HGC) is a popular B2B gaming event runing for two days and featuring talks and panel discussions with many of gaming’s leading experts.

Mobile Game Publishing: Maximizing Reach and Revenue in 2023

Wednesday 8th November @ 4pm (CET)

Joining Kristan for this panel discussion are Roman Remez, Lead BD at Playcus Publishing, Roman Garbar, Marketing Director at Tenjin, Roee Raz, Founder & CEO at OVIVO Games and moderated by Stephen Lee, Head of Business Development from DECA Games.

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Maximise Value and Vision with Cross Promotion

Maximise Value and Vision with Cross Promotion

The ability to programmatically deliver brand ads in your game drives monetization and improves player retention; but now you can also use AdInMo’s in-game ad placements to help with your user acquisition. Games are obviously one of the big spenders when it comes to...

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Who is Team AdInMo? Part 2: Supply Team

Who is Team AdInMo? Part 2: Supply Team

Welcome to the second installment of our team interviews where we lift the hood on what it’s like to work in-game advertising. This time we caught up with Kevin Walsh, an Account Manager in the self-named Supply Squad. Find out how Kevin and the team work with our...

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AdInMo Welcomes Video Ads in SDK V2.2

AdInMo Welcomes Video Ads in SDK V2.2

V2.2 of AdInMo’s InGamePlay SDK introduces a new ad format: video. These are, pardon the pun, a game-changer. Here, we’ll discuss why. Video has huge potential to enhance the game experiences you create. In the right setting, on a TV screen or big-city billboard,...

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