We’re hiring!

AdInMo was founded to make in-game advertising better for everyone developers, advertisers and, most importantly, players. Join us on our journey to scale InGamePlay  globally.We’re a global distributed team and fully embrace today’s remote working world. We have a virtual office called AdInMo Towers in Gather.town which includes a bar for our regular Happy Hour, picnic tables and a meat room (don’t ask).
Team AdInMo also meets up in person at our HQ in beautiful Edinburgh and other hubs, at industry events plus we bring together the entire Team in the annual company meet-up. We want to hire people who will share our passion about making player experience better and want to develop their careers in adtech and game monetization. We strive to foster continuous learning whilst making sure work life is also fun and promote a culture where everyone can be themselves. Onboarding to Team AdInMo includes:

Choosing your preferred equipment

Adding your favourites songs to AdInMix Playlist

A visit to HQ

Memorising the release schedule named after Atari Classics

And answering the key onboarding question: Cat or Dog (you can’t be both..)

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Five things we’re looking forward to in Cannes

Five things we’re looking forward to in Cannes

Team AdInMo is heading to Cannes Lions. The ultimate FOMO event for the advertising world and celebration of creativity.   1. We can’t wait to see the shortlist for this year’s Entertainment Lions for Gaming… although do hope one day we’re all gathering in Cannes...

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Developers must diversify monetization to survive

Developers must diversify monetization to survive

Following the release or our latest multi-format InGamePlay SDK, PocketGamer.biz, spoke to Kristan Rivers about why we’ve added rewarded and audio ads and what this means to changing landscape of in-game advertising. This article was written by Paige Cook, Deputy...

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