“Gamers are not who brands think they are”
On 18th February our CEO Kristan Rivers will participate in an industry panel hosted by the Mobile Ecosystem Forum looking at the top trends for mobile games in 2021. One of his fellow panellists will be Jonathan Stringfield, Global Business Marketing from Activision Blizzard Media who recently published the findings of a quantitative study called the Gallery of the Gamer.
The study provides some fascinating insights into the complexity of the gaming audience. We saw Jonathan present the findings at The Drum’s Predictions 2021 . Here’s our key takeaways and why mobile games players are so interesting for brand advertisers.
1. One of the main blockages in terms of understanding gaming and gamers is around the audience – the incomprehensive stereotyping being largely at fault. Even the title of “gamer” may be problematic to both gamers and marketers as a lot of people do not recognise themselves as a gamer and only a small minority of all gamers actually fit the typical stereotype of a “gamer”.
2. Only 40% of all gamers studied in Activision Blizzard Media’s research identify as a “gamer”. If marketers are only focused on those who self identify as “gamers” then they are potentially missing out on more than half of the actual playing audience.
3. Activision Blizzard Media identified six distinct gamer personas not based on the typical demographics or device usage but instead revolving around the ways in which individuals interact with the gaming ecosystem: Super Swipers (32%), Dabblers (18.8%), Denialists (9.9%), Lifestylists (10.9%), Player Ones (24.8%) and Next Levelers (4%). The first three of which do not identify as a “gamer”.
4. Look to mobile – All types of gaming persona’s play mobile games, it doesn’t matter if they are the most or least intensive of players. For marketers, starting with mobile provides scale and multiple means of entry.
5. Context matters – Gaming provides the opportunity for creative experimentation, but the right experience on the right platform is the key to success. Gaming has a lot of wonderful contexts that are inherently brand safe, high quality and check all of the boxes that marketers might like when thinking about the best places to insert their ads.
You can hear more from Activision Blizzard Media on the 18th of February at MEF’s “Mobile Games Trends 2021” moderated by Senior Analyst George Jijiashvili from Omdia.
More...
AdInMo expands in-game commercial team
Mobile in-game advertising specialist AdInMo has appointed Yasin Dabhelia as VP Programmatic to grow its demand partner network in US, Americas and Europe. AdInMo, the contextual in-game advertising platform has appointed adtech gaming evangelist Yasin Dabhelia as its...
Game Spotlight: Motor Tour from Wolves Interactive
Wolves Interactive specializes in free to play mobile games with a large portfolio of globally successful titles, including several driving simulator games. Their first mobile game, Traffic Tour Car Racing Game achieved over 27 million downloads. Earlier in 2022, the...
Meet us at PG Connects London 2023
Meet Team AdInMo at PG Connects London on 23rd-24th January 2023! We’re donning our infamous orange t-shirts and heading to The Brewery for Pocket Gamer Connects London. It's the perfect way to kick-off 2023, meet up with industry friends and plot what’s in-store for...