Game Spotlight: Horror Hospital 2 from Heisen Games

Oct 28, 2022

Horror Hospital 2 is a horror survival game set in an eerie abandoned hospital where a multitude of peril awaits the player. 

Created by Heisen Games, it was released earlier this year and is a sequel to the original hit title Horror Hospital from 2016 and has already received over 26 million downloads.  

Heisen Games chose to integrate AdInMo’s InGamePlay brand ads into Horror Hospital 2 to help boost their game monetization. We caught up with Co-Founder Hakan İnce to ask him about his integration experience and his thoughts on in-game advertising.

What was your main inspiration for choosing to monetize your game with InGamePlay brand advertising?

Horror has always been a popular genre both in film and game industries. In 2014 when we developed our first game, there weren’t many horror games for mobile and we wanted to use this opportunity. After Horror Hospital was published, we received a lot of  good feedback and  demand for a second game. We can say that our players were our biggest inspiration for creating Horror Hospital 2. In this game we continued the series story and chose a thrilling investigation in an old hospital.

As mobile game players we know that advertisements that interrupt gameplay are really overwhelming. Especially in a horror game where the player doesn’t want to break out of that magic circle. That is why we think in-game advertising is more convenient for our Horror Hospital games.

Tell us about your experience integrating the AdInMo SDK into Horror Hospital 2?

Integration of InGamePlay ads was really easy to understand and apply. The CrossPromo feature is also a great way to showcase our other games.  As Horror Hospital is a game series, we can let the players know there is more in the series.

We try to put the right ads in the right places by considering design, color and harmony aspects. InGamePlay ads are more convenient since they don’t not interrupt the gameplay.

More…

Who is Team AdInMo? Part I: Ad Ops

Who is Team AdInMo? Part I: Ad Ops

We may be a tech company, but people are the reason we do what we do: improving the player experience, supporting our developer community and creating great brand experiences for our advertisers. Team AdInMo is at the heart of this and so we chatted to some team...

read more
AdInMo SDK: Placement Settings

AdInMo SDK: Placement Settings

Ads that are part of the gameplay solve the biggest monetization problems: immersion and retention, but we also get it’s just as important to maintain the game’s authenticity. As with any monetization method, InGamePlay best practice requires a balance between...

read more
AdInMo Interviews | Enric Pedró – Tilting Point

AdInMo Interviews | Enric Pedró – Tilting Point

Earlier this year we co-hosted the Pocket Gamer Mobile Monetiser Summit packed with expert insights on future-proofing game monetization strategies. We caught up with Enric Pedró, VP of Growth at Tilting Point where he’d been speaking on stage about looking beyond...

read more
Share This