AdInMo launches InGamePlay SDK 3.0 with Clickable Ad Units

AdInMo launches InGamePlay SDK 3.0 with Clickable Ad Units Team AdInMo are excited to announced the beta release of its InGamePlay SDK 3.0. InGamePlay 3.0 builds on AdInMo’s existing tech stack which offers multi-format non-interruptive immersive advertising. The...

PG Mobile Game Awards 2024

PG Mobile Game Awards 2024 Nominated again! Please help us win this year🤞 Please be kind to the good guys of in-game advertising and take 1 minute to vote for us in the Pocket Gamer Mobile Game Awards,  Best Advertising & UA Service Vote AdInMo if you believe in:...

Five things we’re looking forward to in Cannes

Five things we’re looking forward to in Cannes Team AdInMo is heading to Cannes Lions. The ultimate FOMO event for the advertising world and celebration of creativity.   1. We can’t wait to see the shortlist for this year’s Entertainment Lions for Gaming…...

Developers must diversify monetization to survive

Developers must diversify monetization to survive Following the release or our latest multi-format InGamePlay SDK, PocketGamer.biz, spoke to Kristan Rivers about why we’ve added rewarded and audio ads and what this means to changing landscape of in-game advertising....

Meet us at Gamesforum Cyprus 2024

Meet us at Gamesforum Cyprus 2024 We just couldn’t miss Gamesforum’s first ever event in Cyprus on 11th April.  The Gamesforum community always brings together the best in ad monetization and we’re delighted to be part of their inaugural event in Cyprus...