August & September Events

Meet Team AdInMo in Cologne, Istanbul and London
It’s shaping up to be a very busy year for gaming and advertising events. We’ve loved catching up with everyone in the mobile industry, but we’re not done yet!
If you’re attending any of the following events over August and September we’d love to schedule a chat with you to learn more about your plans to adopt and accelerate in-game advertising.
Developer Conference 2022
22nd-26th August
Cologne/Online
Gamescom 2022
24th 28th August
Cologne
Hyper Games Conference
1st-2nd September
Online
Mobidictum
5th-6th September
Istanbul
Gamesfourm London
15th September
London
DMEXCO 2022
21st-22nd September
Cologne
PG Connects Helsinki
27th-28th September
Helsinki
Check your calendars and book a meeting with us here or drop us an email info@adinmo.com
More…
A/B Testing Your InGamePlay Placements
Testing InGamePlay ad placements to understand the full potential and optimize implementation is always recommended. You can enable sandbox mode for device testing and set-up A/B tests to understand impact on your key metrics. Here’s a useful case study from our...
Beyond Banner Ads Part 4: Promoting IAPs to optimize for higher ROI
The final instalment from advisor Tiffany Keller in our series deep-dive series looks at how to harness player intentionality to serve the right message with higher ROI than an impression, with analysis on Spades Fever. When you’ve solved for the Substitution Effect...
Beyond Banner Ads Part 3: Advanced Use Cases
AdInMo Advisor Tiffany Keller continues to put monetization theory into practice reviewing top hybrid casual game Wordscapes with analysis on the use of Ad Removal IAPs and double stacking ad units I’ll continue my meditation on the oft underestimated humble banner ad...