Meet us at Gamesforum Barcelona

Meet us at Gamesforum Barcelona

It's great to be attending live events again and what better place to start than beautiful Barcelona where Gamesforum hosts it’s latest summit on Thursday 10th February? As part of Gamesforum Barcelona, our CEO Kristan Rivers will be discussing ad monetization in free to play games alongside...

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AdInMo In Game Advertising New Recruitment

AdInMo Strengthens In-Game Ops Team

AdInMo hires former Viacom and Gameloft executives. We’re delighted to announce two new members of Team AdInMo as part of our scale-up plans.  Reece Eaton joins as Ad Operations Director and will work with AdInMo’s global demand partners including InMobi, Pubmatic and Yahoo! to help monetize its...

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Hyper Games Conference 2021

Meet AdInMo at the HyperCasual Games Conference 2021

We are back and looking forward to the HyperCasual Games Conference. We've got some great sessions throughout the event and the AdInMo sales & design teams will be available to chat about all things InGamePlay. Thursday Session - 8:30 - 9 AM BST - Designing InGame Ads and why they are perfect...

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Meet Team AdInMo at Gamesforum London

Team AdInMo is really excited to be attending Gamesforum London IN PERSON! We’re looking forward to connecting with industry peers for a focused day of discussion on mobile game ad monetization.  Our CEO Kristan Rivers will be part of one of the key discussions of the day: Ad Monetisation in a...

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AdInMo Job Vacancies

Team AdInMo is on a Mission

Team AdInMo is on a mission to make brand advertising experiences in mobile gaming better for all stakeholders - developers, advertisers and most importantly players. We're looking for new blood in both our tech and commercial teams to help us on our journey to scale our InGamePlay adtech and join...

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Designing for InGamePlay Brand Ads

Designing for InGamePlay Brand Ads

Download V3 of our Integration Guide AdInMo’s InGamePlay brand ads are seamlessly integrated into mobile games. Crucially our ads are click-free which means they don’t interrupt gameplay and actually help player retention. It’s a great incremental monetization channel that keeps players (and...

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Meet AdInMo at Pocketgamer Connects Digital #7

Meet AdInMo at Pocketgamer Connects Digital #7

Sadly not in London, but we're still looking forward to Pocketgamer Connects Digital #7. We've got some great sessions as part of the Growth Track and the AdInMo sales & design teams will be available all week to chat about all things InGamePlay. Monday 12th July is Growth Track Day Session 1...

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Walking the Walk of Mobile InGame Advertising

Walking the Walk of Mobile InGame Advertising

On Wednesday 9th June we will be previewing the results of recent InGamePlay brand advertising campaign with breast cancer charity Walk the Walk to IAB members as part of IAB UK's Gaming Week. We're honoured to be joined by the CEO of the charity Nina Barlough CBE along with our research partners...

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Vulcron and AdInMo partner to monetize mobile multiplayer game

Vulcron and AdInMo partner to monetize mobile multiplayer game

Developers of hit first person shooter Pixel Strike 3D release Android and IOS updates featuring InGamePlay brand ads. AdInMo, the mobile InGamePlay™ brand advertising platform, today announced a deal with Vulcron to integrate InGamePlay brand ads in its hit multiplayer first person shooter Pixel...

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AdInMo SDK launches on the Unity Asset Store

AdInMo SDK launches on the Unity Asset Store

New Design Clinic invites developers to benchmark InGamePlay Brand Advertising monetization potential AdInMo’s InGamePlay™ brand advertising SDK from is now available to all mobile game creators via the Unity Asset Store, the global marketplace where game developers source third party assets,...

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