Stealth Master InGamePlay Case Study

InGamePlay 3.0

Intrinsic in-game advertising drives new revenue and improves the player experience because immersive ad placements don’t interrupt gameplay. Our single SDK supports multi-format placements including audio, display, video and rewarded. Placements can be clickable or non-clickable for different ad campaigns. InGamePlay 3.0 supports hybrid monetization and features such as CrossPromo help with player retention. Rethink your in-game strategy today.

Monetize with InGamePlay

Incremental Revenue

Increase your ARPDAU by 10% – 20% while improving the player experience

Multi-format

Audio + Display + Rewarded + Video

Easy Integration

Drag & drop placements. Works alongside existing monetization SDKs

Ad Monetisation

Campaigns: Monetize with brand and performance campaigns

Monetize with InGamePlay

Incremental Revenue

Increase your ARPDAU by 10% – 20% while improving the player experience

Multi-format

Audio + Display + Rewarded + Video

Easy Integration

Drag & drop placements. Works alongside existing monetization SDKs

Ad Monetisation

Campaigns: Monetize with brand and performance campaigns

Products & Features

Hybrid monetization: Use your InGamePlay placements to promote your IAPs to the right player at the right time and convert players into payers.

Retention: Use intrinsic in-game advertising to promote other games in your portfolio.
Share rewards with your players and encourage them to spend more time in-game to increase your retention and monetization.

SDK

AdInMo’s SDK supports Unity and Unreal game engines for both Android and iOS as well as Windows (PC). It is fully optimized for mobile; performant and lightweight with choice & control optimization tools.

AdInMo Developer Portal

Optiomize in-game placements, check performance dashboards and manage your own campaigns.

Standard Ad Formats

Display and video ads available in multiple ratios mapped to populate IAB ad sizes.